Curious what I've been up to in September? Swing over to Patreon and have a gander.
Tag: Runequest
How Pendragon Improved My Gamemaster (RuneQuest) Skill
One nice thing about having a Kink Shelf is that even if you don’t get to play it, reading through one game improves your gamemastering tools in others. It’s even better yet when the two games are related to one another, like Chaosium’s recent Pendragon 6E and their 2018 RuneQuest: Roleplaying in Glorantha (RQG). As … Continue reading How Pendragon Improved My Gamemaster (RuneQuest) Skill
Behind the Scenes #20
August is wrapping up, so let's chit-chat about what I've been working on lately … over on Patreon! Each month I write up a Behind the Scenes post as a small, heartfelt "thank you!" to the kind folks who support me over there. They also get to read these articles a bit early—currently a week, … Continue reading Behind the Scenes #20
PREVIEW: The Wild Hunter’s Wolves
When the winds of Dark Season howl, RuneQuest's Wild Hunter rides reaping souls! But what about his loyal hounds, the wolves which ride beside him? One of the new bestiary entries in my forthcoming Howl of the Wild Hunt describes these spirit-wolves which harry lost souls. Known properly as luparths, they're suitable for campaigns set … Continue reading PREVIEW: The Wild Hunter’s Wolves
Heroquesting in RuneQuest
If you’re in the RuneQuest groups on Facebook or Reddit, then you may be aware the Wolf Pirates campaign I’m gamemastering slid down a long heroquesting rabbit hole. Heroquesting is pretty central to roleplaying in Glorantha because it’s a nearly-unique element of the setting. It’s a way to explore the setting’s fascinating—and sometimes obtuse—lore through … Continue reading Heroquesting in RuneQuest
Behind the Scenes #19
Hey all, July's flashed on by so this week is another Behind the Scenes! As usual, this is hosted over on my Patreon page. Behind the Scenes gives my backers a peek into my workflow, thoughts, and creative process. It's a small way of saying "Thanks!!" to those who are able to help out financially. … Continue reading Behind the Scenes #19
Critiquing Myself
Let’s do something a bit different today. A few months back To Hunt a God received one of my favorite reviews of my work. It’s critical, and it’s correct. So let’s talk about it, see how the book’s flaws came to be, and see what can be learned from this review and my experience of … Continue reading Critiquing Myself
Identifying RuneQuest Magic Items
Magic items in RuneQuest: Roleplaying in Glorantha (RQG) fascinate me. This is no surprise since I'm kind of the magic item guy. My love for RQG's magic items isn't restricted to the big splashy ones which pervade my books. RuneQuest first won my magic-item-love because of the player-focused magic item creation system. Unlike Dungeons & … Continue reading Identifying RuneQuest Magic Items
Behind the Scenes #18
June's passed us by, so it's time for my monthly Behind the Scenes article! I write these each month over on Patreon as a way to thank my backers for their continued support. In this month's article I share my wordcount thus far for 2024, talk about my ongoing work for RuneQuest, and mull over … Continue reading Behind the Scenes #18
REVIEW: Skull Ruins
The enemy of my enemy is my friend—but do you really believe that? Can an alliance of convenience last? Skull Ruins: Tusk Riders Need Blood!—Ricardo Shankland's debut RuneQuest (RQG)adventure for the Jonstown Compendium—explores that theme. Queen Leika tasks the adventurers with escorting the tusk rider defector Penjurlhi to the Skull Ruins so that he can … Continue reading REVIEW: Skull Ruins